2016 SQUEEZE CONVERSATION
2015 BHAGAVAD GITA
2012 SCIENTIFIC M-LEARNING > see more info…
The goal of the research called “blending atmosphere design” is to understand if new design style would be useful to develop new interaction environment related to emotional aspects of the interface in order to create a better general atmosphere of interaction.
The experiment is split in two:
STEP 1 – DESIGN and REALIZE two interactive prototypes ( web sites ) with my students (Udine University)
a. Create a design model using blending theories:
– Silvano Arieti ( creative process )
– Bruno Munari (constant in creativity )
– Bill Verplank ( do -feel-know )
– Alan Dix ( bad ideas)
and other classic techniques like brainstorming in order to develop awareness about what design is and the importance of the mood in a virtual space;
b. design the same two prototypes using classical techniques, more user oriented devoted to functionality on the web and not involved in creative process;
STEP 2 – EVALUATE the interaction of this four artifacts (web sites) with the students of prof Mussio (Milan University) using:
– Jacob Nielsen (heuristics)
– Clarisse Sieckenius De Souza (semiotic evaluations SIM and CEM)
DOWNLOAD PDF files> thesis and annex
AbstractEN – English version
phd_varesano – Italian version by Antonella Varesano
APPENDICI Italian version: 1,2A,2B,2C,2D,3
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Articles and Paper
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this blog is a minimal diary about my research in new media studies, presenting my activities and my interest in matters like creativity, inferences, emotions, semiotic, philosophy, awareness and interaction design in general
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